![]() ![]() Aside from writing high quality plugins, Pete is also a very cool guy and he had a lot of useful advice for us when we let him know that we would be tackling the issue of emulator benchmarking. After taking a look at and playing around with some of the plugins he had created, we were convinced. In choosing the plugins for our system, we wanted only the best.Įverywhere we looked, we saw references to Pete Bernert and his PSX plugins. In the end, though, optimum image quality and performance only come from experimentation. Fortunately, there is a section of the ePSXe help file that has suggestions on where to start with settings for certain games. Pete's Plugins to the Rescue Configuring ePSXe and all the plugins that go along with it is more of an art than a science in some regards. ![]() EDIT: Got it working, ePSXe won't search the subfolders since a lot of the files have the same filenames. Does ePSXe search subfolders or do I have to put them all in one folder? About my video card, it's a 9800 GT with 512 mb of memory, so it should support these shaders - unless ARB Program is an ATI only thing. I've downloaded a bunch of the shaders from the forum post and Pete's site and placed them into a subfolder named 'Shaders' within the Plugins folder and had ePSXe set it as the default shader location. I'm trying to use the ARB Program shader as shown in the screenshot, but ePSXe can't find it.
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